Board Meeting Minutes - October 2026
Board meeting took place on October 14ht, 2026.
Attendees
- Dean Ellis - President
- Simon Jackson - Corporate Secretary
- Tom Spilman - Banking Matters
- Christopher Whitley - Board Member
- Garrick Campsey - Board Member
- Dominique Louis - Chairman
Agenda
- Bounty status update
- Post 3.8.6 issues
- Roadmap updates
- StorageContainer updates
- Hub status
- New website discussion
- Starter kit updates
- Build automation
- Open hours
Outcomes
-
Bounty status update:
- Bounties are in progress.
- Vic is looking into Gum issues on the mobile tutorial bounty.
- The 3D tutorial bounty was returned to author to revise the final chapters.
- We've touched base with the author of the networking tutorial bounty.
-
Post 3.8.6 issues
- Fixed a DesktopGL bug.
- Will do a 3.8.6.1.
- Need to get the blog post done.
- 3D Platformer screenshot from Vulkan/GL.
- Get Web demo linked to blog post.
-
Add 3.9 to the roadmap
- 3.9 seems like a good idea to break up the work on 4.0.
- Move the following features into it:
- Metal
- Moving mobile to native.
- Unified Achievement API.
- Tom will do a PR to update it.
-
StorageContainer improvements for 3.8.7
- Adding support to console platforms.
- Will add support to new WebGL backend.
- Bug fixes from user reports.
- Mobile support will come with native mobile transition.
-
Hub status and how we get it shipped
- Implement support for adding platforms to projects.
- Finish "blank" template.
- Add a few more template.
- Will ship public preview in December.
-
New website discussion
- Just internal plumbing for now.
- Difficult managing 3 repos for full public and private site.
- Move away from DocFx.
-
Release City Builder Starter Kit
- Add a simple economy to it.
- Some more sound effects.
- Fix controls on mobile and Mac.
- Will ship with 3.8.7 and Hub release.
-
Work on other starter kits
- FPS needs better level content.
- Considering 2D puzzle starter kit.
- Dean wants to lead a Wing Commander/Jedi Starfighter style starter kit.
- Chris is thinking about a Action RPG starter kit.
-
Build automation review
- Simon is going over all of it.
- Build automation is slow and fragile.
- Working to optimize build times.
- Looking to unify how tests are done.
Support
- Financially - several tiers and options available for GitHub, PayPal and Patreon.
- The MonoGame Store - MonoGame branded gear and merchandise.
Get Involved
- Code, we accept Pull Requests.
- Help in the Community discord and beyond (we also love blog posts).
- Bounties, Fix bugs and add features faster as well as get paid for your work :)
Onwards and Upwards
The MonoGame Foundation team