There are a few pre-requisites that you should be aware of for the various platforms:
|Windows||Windows 8||iOS||Android||Mac OS X||Linux|
|Machine||PC||PC||Mac||Mac or PC||Mac||PC|
|IDE||Visual Studio||Visual Studio||Mono Develop||Visual Studio or Mono Develop||Mono Develop||Mono Develop|
You can download MonoGame either as a binary installer or source code below. The installer will get you up and running quickly, but if you want to help adding features or contributing fixes you will need to get the source code.
The Windows Installer supports for following platforms, Windows, Linux, Android. There is an Add In package for MonoDevelop which includes Windows, Linux, Android, Mac and iOS, although you will need a Mac to use the Mac and iOS project types.
- MonoGame v3.0.1 (March 6th, 2013)
- MonoGame v3.0 (January 21st, 2013)
- MonoGame v2.5.1 (June 18th, 2012)
- MonoGame v2.5 (March 29th, 2012)
- MonoGame v2.1 (December 7th, 2011)
When new fixes, features, and changes are merged into our development branch our build server generates a new Windows installer. This installer is considered to be the bleeding edge of MonoGame development and it updates several times a day. It is extremely helpful to have others in the community install and use these builds when possible.
If you do run into a bug please report it to us.
If you want to get hold of the latest source code you can get that from our Github page. The master branch contains the latest stable release. There are several tags of previous releases. Finally if you want to get the latest features and fixes you can download our develop branch.