Managed Code

By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.

  • Visual Studio (recommended)
  • Visual Studio Code
  • JetBrains Rider

Cross-Platform

Build your game for multiple platforms. MonoGame currently supports:

Desktop
  • Windows
  • MacOS
  • Linux
Mobile
  • Android
  • iOS
  • iPadOS
Console *
  • Playstation 4
  • Playstation 5
  • Xbox One
  • Nintendo Switch

* Console exporting requires access to the SDK for that console. After completing the sign up processes for the console, your representative will be able to walk you through the steps of gaining accesses to the tools for exporting MonoGame to that console.

Open-Source

All source code is available to you, ensuring you have the ability to make changes when you need to or even port to whole new platforms. MonoGame is owned and developed by the MonoGame Foundation.

MonoGame Is Free

MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing, or runtime fees associated with using MonoGame.

The MonoGame Foundation is a non-profit foundation that relies on community donations to fund projects and goals. Consider supporting MonoGame through a one-time or monthly donation